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| Ogordemir99 | Posted: 1/3/2010 8:27:15 AM UTC | Message Detail | Filter | Author Profile | # 271 |
| Level: 49 Liberal Arts Major | Commenting on all these spells is time-consuming. :\ Name: Rum Rush Target: All Allies Effect: Boosts all allies Atk by 1.2x for two turns. Flavor: Yo ho ho! Class: Pirate SP: 30 Name: Morale Boost Target: All Allies Effect: Boosts all allies Def by 1.2x for two turns. Flavor: Arr! Class: Pirate SP: 30 These don't seem Pirate-y! Pirates are speedy swordspeople. Name: Powder Keg Target: All Foes Effect: Rolls and detonates a powder keg near your enemies dealing normal Atk damage to all of them. Flavor: Yarr! Give 'em a special surprise! SP: 20 I like this. Name: Focused Strike Target: All Allies One Foe Effect: Boosts all allies Atk by 3x and forces them all to hit one target. Flavor: Keep it between the navigational beacons! Class: Navigator SP: 60 This is a Sniper, Artillery Captain, or Elite Marksman effect. Name: Critical Strike Target: One Foe Effect: Critically wounds the target for 5x damage with a chance of poisoning them. Flavor: Your skill for finding quick routes through things isn't just with maps! Class: Navigator SP: 55 Seems like an Assassin-esque effect, especially with poison. Name: Smooth Sailing Target: All Allies Effect: Boosts all allies SPD by 2.5x. Flavor: Time is money! Class: Navigator SP: 35 This is like Swift Sails... except ridiculous. If Navigator were a Tier II class, this would work. As it is, this looks like it's best for Commodore, Admiral, or Captain - something more explicitly boat-themed. >_> I thought Father Trout was the second strongest guy in the game. >_> (Okay third now that Judgmentwhore exists.) Yes, but the gap is large. ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu Message last edited by Ogordemir99 on 1/3/2010 at 03:27:38 AM |
| Kenri of the Yuri | Posted: 1/3/2010 8:30:15 AM UTC | Message Detail | Filter | Author Profile | # 272 |
| Level: 43 Editor | ...Could you post the Father Trout's stats? I'm sorta curious about this. >_> --- "There's a pony in the shop, but don't buy it. It might do something unfortunate to you." ~from the first Summoner's Seal topic |
| Scorpion 316 | Posted: 1/3/2010 8:30:30 AM UTC | Message Detail | Filter | Author Profile | # 273 |
| Level: 49 Liberal Arts Major | >_> I have a level 1 no class character with 3000 EXP who has not leveled up. I thought that was normal since it happened when I first started too. I like this effect for Caretaker, except with their weapon: fits the name, too. I like it for Occultist too. :( I like this effect for Gambler. Perhaps that might be better. But I liked it for Occultist too since it's hard to find anything to go with such a vague name since theoretically a Lich is an occultist too. <_< This could go in Occultist, Ritualist, Sciomancer, or Soothsayer. >_> Give them all a similar thing then. >_> This looks like a Martyr effect. I thought that too. These don't seem Pirate-y! Pirates are speedy swordspeople. That's true. I'm tired. <_< This is a Sniper, Artillery Captain, or Elite Marksman effect. Then remove the Navigator class, because apart from things like that I don't know what the hell they should do since we don't have boats to pilot. >_> Seems like an Assassin-esque effect, especially with poison. True enough, poison wise. That could be removed I was just trying to be unique sort of. This is like Swift Sails... except ridiculous. If Navigator were a Tier II class, this would work. As it is, this looks like it's best for Commodore, Admiral, or Captain - something more explicitly boat-themed. >_> I guess. >_> But I don't see what a Navigator is doing if it's not piloting something or something along those lines. +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane Message last edited by Scorpion 316 on 1/3/2010 at 03:31:06 AM |
| Scorpion 316 | Posted: 1/3/2010 8:33:15 AM UTC | Message Detail | Filter | Author Profile | # 274 |
| Level: 49 Liberal Arts Major | Wait a minute. Swift Sails actually EXISTS? Because it was never in a shop for my Pirate... That's why I made Smooth Sailing. >_> +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Ogordemir99 | Posted: 1/3/2010 8:40:09 AM UTC | Message Detail | Filter | Author Profile | # 275 |
| Level: 49 Liberal Arts Major | Name: Smite Evil Target: One foe Effect: Does significantly more damage to evil foes. Does regular damage to neutral foes. Does weak damage to good foes. Flavor: Die, evildoer! What constitutes an evil character? Demon, zombie, vampire, etc. races? Name: Consecrate Undead Target: One foe Effect: Fizzles against living or inanimate foes. Inflicts massive damage to undead. Flavor: Return to the earth, miscreations! Name: Mass Consecrate Undead Target: All undead foes Effect: Inflicts massive damage on undead. Flavor: All miscreations become dust! If only the game kept track of how many times a character has been revived, these spells could be less marginal... Name: Righteous Fury Target: Self only Effect: Puts an enchantment on self. Greatly boosts the effectiveness of normal attacks and light-aligned attack spells. Enchanted character loses the ability to defend. Flavor: Never relent. Never retreat. So if it tries to defend, it does nothing instead? This works flavor-wise for Zealot as well. Name: Healing Shout Target: One ally (including self) Effect: Heals a fairly substantial amount. If target was exhausted, also grants a minor ATK boost. Flavor: Stand, weakling! Name: Indignant Shout Target: All allies Effect: Heals a minor, but not insignificant, amount. Exhausted allied also gain a minor ATK boost. Flavor: Fight, you cowards! This looks more on the order of Commander, Bourgeois, or conceivably Archon or Pontiff than Templar. Name: Heal Mount Target: Caster's mount Effect: Restores mount to full HP; grants a minor ATK boost and adds light-element to enchanted mount's normal attacks. Flavor: Now, we ride! Could use a different name. "Beatify Mount/Steed" or something. >_> Name: Holy Explosion Target: All foes Effect: Base strength is fairly weak. For each evil foe, the explosion increases in power. Flavor: Fear not the darkness, but the light. Name: Retribution Target: All foes Effect: Somewhat weaker than Judgment, but each evil foe has a chance of instantly dying. Exerts caster. Flavor: Those who stand against me are evil! Of these two, the second seems more fitting. >_> I have a level 1 no class character with 3000 EXP who has not leveled up. I thought that was normal. wtf no Might have something to do with its total level. What character? I like it for Occultist too. :( Nah. But I liked it for Occultist too since it's hard to find anything to go with such a vague name since theoretically a Lich is an occultist too. Think of an Occultist as a Matriarch/Patriarch that uses unorthodox methods to achieve its goals. And also uses a mechanic that doesn't exist. Give them all a similar thing then. >_> This can be done. Then remove the Navigator class, because apart from things like that I don't know what the hell they should do since we don't have boats to pilot. >_> I'll handle them. if it's not piloting something What makes you think navigators pilot things? >_> Wait a minute. Swift Sails actually EXISTS? Because it was never in a shop for my Pirate... That's why I made Smooth Sailing. >_> Yeah, but for some reason it didn't correctly enter into the Shop. It should be available now. ...Could you post the Father Trout's stats? I'm sorta curious about this. >_> HP/SP/ATK/DEF/MATK/MDEF/SPD: 100/140/46/20/50/10/25 Knows Douse and Pillar Rain. 30 gold and base 39 exp. ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Scorpion 316 | Posted: 1/3/2010 8:44:15 AM UTC | Message Detail | Filter | Author Profile | # 276 |
| Level: 49 Liberal Arts Major | What makes you think navigators pilot things? >_> My apologies, I'm retarded. I meant guide. >_> wtf no Might have something to do with its total level. What character? Kain, but like I said it did that when I started playing too. All my characters didn't level up until I had 4k EXP as no class. >_> Think of an Occultist as a Matriarch/Patriarch that uses unorthodox methods to achieve its goals. And also uses a mechanic that doesn't exist. Oh, that simplifies it. +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Ogordemir99 | Posted: 1/3/2010 8:47:52 AM UTC | Message Detail | Filter | Author Profile | # 277 |
| Level: 49 Liberal Arts Major | Kain, but like I said it did that when I started playing too. All my characters didn't level up until I had 4k EXP as no class. >_> Yeah, that's... not how it should work. >_> Oh, that simplifies it. It would if you knew what the mechanic was! Maybe! ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Scorpion 316 | Posted: 1/3/2010 8:49:29 AM UTC | Message Detail | Filter | Author Profile | # 278 |
| Level: 49 Liberal Arts Major | You've earned 87 gold and 36 experience points. post this if you see it Voltron has grown to level 10! Click here to return to the field. Yeah, that's... not how it should work. >_> I was thinking probably so, but... <_< It would if you knew what the mechanic was! Maybe! Probably so. >_> +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane Message last edited by Scorpion 316 on 1/3/2010 at 03:50:21 AM |
| Ogordemir99 | Posted: 1/3/2010 8:50:54 AM UTC | Message Detail | Filter | Author Profile | # 279 |
| Level: 49 Liberal Arts Major | So you only got that when Voltron grew a level? ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Kenri of the Yuri | Posted: 1/3/2010 8:51:16 AM UTC | Message Detail | Filter | Author Profile | # 280 |
| Level: 43 Editor | What constitutes an evil character? Demon, zombie, vampire, etc. races? Yes, or if creatures have a tag system like spells, they could be tagged good/neutral/evil individually. But, in a pinch, races like that and possibly classes like the Initiate tree work. If only the game kept track of how many times a character has been revived, these spells could be less marginal... Heh. Well, it was flavor, I wasn't really thinking about how narrow it would be. <_<; So if it tries to defend, it does nothing instead? This works flavor-wise for Zealot as well. Yeah, defending would just be a no-action. This looks more on the order of Commander, Bourgeois, or conceivably Archon or Pontiff than Templar. I rationalized this as the Templar feeling disdain for an ally who was actually losing; if they were fighting with all their strength (and thus exhausted), he'd be slightly more forgiving and thus grant the buff as well. It's sort of a stretch, yeah, and with slightly different flavor would fit those classes better. Could use a different name. "Beatify Mount/Steed" or something. >_> *wiktionaries* beatify top 10 word Of these two, the second seems more fitting. Holy Explosion was just a quick attempt at a medium power attack spell that wouldn't be as narrow as the ones that target undead. *shrug* HP/SP/ATK/DEF/MATK/MDEF/SPD: 100/140/46/20/50/10/25 Thanks. Dear god those are higher than I thought. --- "There's a pony in the shop, but don't buy it. It might do something unfortunate to you." ~from the first Summoner's Seal topic |
| Scorpion 316 | Posted: 1/3/2010 8:52:15 AM UTC | Message Detail | Filter | Author Profile | # 281 |
| Level: 49 Liberal Arts Major | Voltron is the only one who did there. Kain has still not moved, he's not at 4k EXP yet. >_> +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Ogordemir99 | Posted: 1/3/2010 8:55:25 AM UTC | Message Detail | Filter | Author Profile | # 282 |
| Level: 49 Liberal Arts Major | Yes, or if creatures have a tag system like spells, they could be tagged good/neutral/evil individually. But, in a pinch, races like that and possibly classes like the Initiate tree work. Characters only have races; no tags. Although this could be changed, race is pretty descriptive as it is. Heh. Well, it was flavor, I wasn't really thinking about how narrow it would be. <_<; I could start keeping track of revivals to make those work. I rationalized this as the Templar feeling disdain for an ally who was actually losing; if they were fighting with all their strength (and thus exhausted), he'd be slightly more forgiving and thus grant the buff as well. It's sort of a stretch, yeah, and with slightly different flavor would fit those classes better. I thought the Templar would ditch the exhausted weakling and continue on his zealous struggle. Note also the existence of the Zealot and Crusader classes. >_> Holy Explosion was just a quick attempt at a medium power attack spell that wouldn't be as narrow as the ones that target undead. *shrug* Wouldn't be as narrow if I keep track of revivals! Sort of! Dear god those are higher than I thought. Yeah, with the exception of HP he's much better than he used to be. Voltron is the only one who did there. Kain has still not moved, he's not at 4k EXP yet. >_> This is a strange phenomenon. ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Scorpion 316 | Posted: 1/3/2010 8:58:20 AM UTC | Message Detail | Filter | Author Profile | # 283 |
| Level: 49 Liberal Arts Major | This is a strange phenomenon. Kenri had the issue on page 1 though, but I don't think he got to 4k EXP to find out that's when it levels up though. <_< +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Scorpion 316 | Posted: 1/3/2010 8:58:44 AM UTC | Message Detail | Filter | Author Profile | # 284 |
| Level: 49 Liberal Arts Major | You've earned 35 gold and 16 experience points. post this if you see it #1 post this if you see it #1 post this if you see it #1 Click here to return to the field. Kain hit 4001 EXP and didn't level up. >_> +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane Message last edited by Scorpion 316 on 1/3/2010 at 03:59:07 AM |
| Ogordemir99 | Posted: 1/3/2010 9:02:11 AM UTC | Message Detail | Filter | Author Profile | # 285 |
| Level: 49 Liberal Arts Major | Kenri had the issue on page 1 though, but I don't think he got to 4k EXP to find out that's when it levels up though. <_< Should be fixed. Kenri had a different issue. This one was just stupid. Also by fixing it I may have broken some stuff. >_> ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Scorpion 316 | Posted: 1/3/2010 9:03:26 AM UTC | Message Detail | Filter | Author Profile | # 286 |
| Level: 49 Liberal Arts Major | Kenri had a different issue. This one was just stupid. Also by fixing it I may have broken some stuff. >_> He jumped to level 5. And yes, I'm sure you somehow broke the entire game as we'll soon find out. <_< +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Ogordemir99 | Posted: 1/3/2010 9:04:29 AM UTC | Message Detail | Filter | Author Profile | # 287 |
| Level: 49 Liberal Arts Major | And yes, I'm sure you somehow broke the entire game as we'll soon find out. <_< The fix deals with the distinction between mounts and nonmounts, so it very well may have. >_> ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Scorpion 316 | Posted: 1/3/2010 9:06:42 AM UTC | Message Detail | Filter | Author Profile | # 288 |
| Level: 49 Liberal Arts Major | good lord we're doomed +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Kenri of the Yuri | Posted: 1/3/2010 9:36:08 AM UTC | Message Detail | Filter | Author Profile | # 289 |
| Level: 43 Editor | I thought the Templar would ditch the exhausted weakling and continue on his zealous struggle. Probably, but that's harder to put into spell form. Especially for a tank/healer. I also like the mental picture of a level 1 Templar dragging a bunch of guys into a battle with Sorlit, everyone getting thrashed repeatedly, and the Templar shouting the equivalent of "Quit exploding you cowards!" to heal them. <_< Note also the existence of the Zealot and Crusader classes. >_> I will note nothing! ...did you notes note about the note note dear note notepad is invading (But seriously, those are in different tiers than the Templar so I really don't understand the relevance? <_<) --- "There's a pony in the shop, but don't buy it. It might do something unfortunate to you." ~from the first Summoner's Seal topic |
| Ogordemir99 | Posted: 1/3/2010 9:41:21 AM UTC | Message Detail | Filter | Author Profile | # 290 |
| Level: 49 Liberal Arts Major | I also like the mental picture of a level 1 Templar dragging a bunch of guys into a battle with Sorlit, everyone getting thrashed repeatedly, and the Templar shouting the equivalent of "Quit exploding you cowards!" to heal them. <_< Could work. (But seriously, those are in different tiers than the Templar so I really don't understand the relevance? <_<) I'm just pointing out there are other classes that seep into the same general flavor space, so that should all be divvied up in some way before we get to work on Templars. In general, Crusaders' crusades are symbolized by enchantments, and they ought to get more effective depending on the number of those enchantments. Zealots destroy noncharacters they don't particularly like. Templars destroy characters they don't like. That works. Now which of these is more likely to care about its allies? Templars? That make sense. Crusaders, though in another tier, could also heal, however, and Tier I guys don't necessarily have to have non-tier spells that heal others. ...did you notes note about the note note dear note notepad is invading lame ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu |
| Kenri of the Yuri | Posted: 1/3/2010 9:54:48 AM UTC | Message Detail | Filter | Author Profile | # 291 |
| Level: 43 Editor | I'm just pointing out there are other classes that seep into the same general flavor space, so that should all be divvied up in some way before we get to work on Templars. In general, Crusaders' crusades are symbolized by enchantments, and they ought to get more effective depending on the number of those enchantments. Zealots destroy noncharacters they don't particularly like. Templars destroy characters they don't like. That works. Now which of these is more likely to care about its allies? Templars? That make sense. Crusaders, though in another tier, could also heal, however, and Tier I guys don't necessarily have to have non-tier spells that heal others. Ah, I see. This makes sense. (Though Crusaders are in tier V at the moment, so if they use a lot of enchantments, VII would make more sense.) All three of those sound like they don't particularly like allies but might tolerate their allies so long as they can be useful. >_> In fact. Templars could possibly do a thing where they have condition-based healing. For example: If you are exhausted, I'll heal you. If you are attacking, I'll heal you. If you're another similar class (Templar, Paladin, Zealot, Crusader, Matriarch), I'll heal you. Etc. Then Crusaders could get weaker, but unconditional healing - or enchantment based healing. *shrugs* I dunno, I'm just thinking out loud again. --- "There's a pony in the shop, but don't buy it. It might do something unfortunate to you." ~from the first Summoner's Seal topic |
| Scorpion 316 | Posted: 1/3/2010 10:00:36 AM UTC | Message Detail | Filter | Author Profile | # 292 |
| Level: 49 Liberal Arts Major | I've noticed a lot of things look weird in the actual Tier listings as I read back over them, but I can't be bothered to pick them all out. I think this is why I basically skimmed that before and explains why I wasn't totally sure what to do with Occultist whereas now I kind of am. However, Caretaker having Steel to Sand makes no sense with the tier it's in. >_> That's an anti-tank spell, why would a tank/healing tier class be using it? To me, at least, it definitely makes more sense in Tier IX or X. +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Ogordemir99 | Posted: 1/3/2010 10:06:28 AM UTC | Message Detail | Filter | Author Profile | # 293 |
| Level: 49 Liberal Arts Major | (Though Crusaders are in tier V at the moment, so if they use a lot of enchantments, VII would make more sense.) I thought I had switch Crusader and Envoy. Woops. Fixed now. In fact. Templars could possibly do a thing where they have condition-based healing. For example: If you are exhausted, I'll heal you. If you are attacking, I'll heal you. If you're another similar class (Templar, Paladin, Zealot, Crusader, Matriarch), I'll heal you. Etc. Then Crusaders could get weaker, but unconditional healing - or enchantment based healing. This makes some sense, except it may be hard to verify if another character is attacking if that character is faster than the Templar. However, Caretaker having Steel to Sand makes no sense with the tier it's in. >_> That's an anti-tank spell, why would a tank/healing tier class be using it? To me, at least, it definitely makes more sense in Tier IX or X. Well, like I said, it ought to be changed to affect weapons instead of armor, at which point it's more a retributive spell than a purely offensive one. This is based on Steel to Sand sound analogous to "swords to plowshares" more than anything else. >_> Give it another name and it can be a Tier III, IX, X, or XI spell. ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu Message last edited by Ogordemir99 on 1/3/2010 at 05:07:15 AM |
| Kenri of the Yuri | Posted: 1/3/2010 10:09:42 AM UTC | Message Detail | Filter | Author Profile | # 294 |
| Level: 43 Editor | This makes some sense, except it may be hard to verify if another character is attacking if that character is faster than the Templar. It could make the Templar act before the target! Which would make no sense whatsoever flavor-wise but uh! "swords to plowshares" yessssssssss swords to plowshares --- "There's a pony in the shop, but don't buy it. It might do something unfortunate to you." ~from the first Summoner's Seal topic Edit: Kenri am not be a smart talkin... guy. Message last edited by Kenri of the Yuri on 1/3/2010 at 05:11:20 AM |
| Scorpion 316 | Posted: 1/3/2010 10:16:11 AM UTC | Message Detail | Filter | Author Profile | # 295 |
| Level: 49 Liberal Arts Major | Well, like I said, it ought to be changed to affect weapons instead of armor, at which point it's more a retributive spell than a purely offensive one. This is based on Steel to Sand sound analogous to "swords to plowshares" more than anything else. >_> Oh... I didn't remember reading that specific part about making it for weapons. >_> The name was kind of just a throwaway because I couldn't think of anything else. The effect though was just something I found nice for Occultists to give them an advantage over massive defense things like for example, Island Turtles or something else that absurdly whores DEF. <_< Sort of like giving Occultists an edge as a sort of anti-tank magic class since for the most part apart from special scenarios that's not really going to DPS anything so it doesn't really fit in Tier X. But yes, Swords to Plowshares works for Caretakers. >_> I'll try and think of a better name. +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Kenri of the Yuri | Posted: 1/3/2010 11:18:49 AM UTC | Message Detail | Filter | Author Profile | # 296 |
| Level: 43 Editor | Name: Mangle with Bangles Target: One Foe Effect: Uses the DEF of your foe against him + your MATK power to deal critical damage. (The math for this one is all on you, Ogor.) Flavor: The bad news is, I can use your armor against you. The good news is, I don't have to think of any 'cause you're dead. Class: Occultist SP: 20 that took me over an hour to think of so you better goddamn laugh at it --- "There's a pony in the shop, but don't buy it. It might do something unfortunate to you." ~from the first Summoner's Seal topic Message last edited by Kenri of the Yuri on 1/3/2010 at 06:19:23 AM |
| Scorpion 316 | Posted: 1/3/2010 11:50:15 AM UTC | Message Detail | Filter | Author Profile | # 297 |
| Level: 49 Liberal Arts Major | Well, I laughed. And I have no objections. >_> +++ "Enough is enough! I have had it with these monkey-fighting snakes on this Monday-to-Friday plane!" - TV Edited Snakes on a Plane |
| Tengu Ghost | Posted: 1/3/2010 10:11:34 PM UTC | Message Detail | Filter | Author Profile | # 298 |
| Level: 37 Advanced | http://thefluxnet.com/boards/area.php?field=5588 if you try going south after that it says impossible jump. if you try going east then south same thing. also how much fuckin exp do i need to have to lvl past lvl 1 I got over 500 exp. Also let me know when you got this freakin game half-assed working right like it was before hand. --- When the sheriff came around in the middle of the night,you hear momma crying. He was headed down to Knoxville with the weekly load. You could smell the Whiskey burning up and down copperhead road. ~ Steve Earle |
| Ogordemir99 | Posted: 1/3/2010 10:30:49 PM UTC | Message Detail | Filter | Author Profile | # 299 |
| Level: 49 Liberal Arts Major | http://thefluxnet.com/boards/area.php?field=5588 if you try going south after that it says impossible jump. if you try going east then south same thing Ah, yes. When I was making it so the world was more globe-like, I forgot to account for people without the overworld Map. Speaking of which, I didn't actually anticipate somebody deciding not to get that. Good luck. >_> (P.S. Going south from that field is probably not the best idea.) also how much fuckin exp do i need to have to lvl past lvl 1 I got over 500 exp You need 1000 for any level. Also let me know when you got this freakin game half-assed working right like it was before hand. But... it was never working right. >_> EDIT: Also, interesting error whereby multiple duplicate copies of players/allies are being created. This demands investigation! ___ ~ Ogordemir ~ "The sciences have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age." ~ H.P Lovecraft, The Call of Cthulhu Message last edited by Ogordemir99 on 1/3/2010 at 05:31:33 PM |
| Kodan | Posted: 1/3/2010 10:51:53 PM UTC | Message Detail | Filter | Author Profile | # 300 |
| Level: 49 Liberal Arts Major | Also let me know when you got this freakin game half-assed working right like it was before hand. Wow. What are you? Two years old? The game just came out, of course it's going to have massive bugs. <-> FUCK YOU NIGGER SCHOOL IS FOR LOSERS -Random kid on Xbox Live |
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